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The Legend of Zelda: Majora's Mask Review - Nintendo Wii

The Legend of Zelda: Majora's Mask Review

Posted by Thomas Worthington at Sat, Apr 11 2009 03:21:46 CDT 1963 views

Nine years later, Majora's Mask creeps out of the darkness and onto the Virtual Console.


Many games are overshadowed by their predecessors. It is common, after all, to have difficulty pulling off the same success when the sequel has to follow up what many might have called a stones throw away from perfection. Majora’s mask, sequel to the highly successful Legend of Zelda: Ocarina of Time, a game that received mountains of critical acclaim and commercial success that some say hasn’t been matched since, is one of these games.

On perhaps a stranger note, a few titles in recent months have been criticized for merely building upon foundations laid by other titles rather than starting from scratch take for example Resident Evil 5. Building on what Ocarina laid out, Majora’s mask is the follow up to Ocarina of Time that proves a truly great title can be made from the burning embers of its past brethren.

Starting its life in the dawn of the new millennium; Majora’s Mask was released on the N64 at the same time the PS2 was picking up steam worldwide. Plot-wise, the game took off from Ocarina of Time. After saving the princess, sending Gannondorf back to the Sacred Realm and returning peace to Hyrule, Young Link ventured into the Lost woods with Epona to search for an old friend.
 
During his travels, Link stumbles upon the Skull kid, who rather abruptly steals Epona and the Ocarina of Time. Link pursues the thief into a cavern but, after falling into another dimension, awakes as a Deku Scrub, the result of a curse laid on him by the Skull kid’s mysterious mask. Further travels take Deku Link into an alternate world called Termina, a parallel of Hyrule where an impending event will cause the moon to fall crushing Termina.

Link’s only hope is a happy mask salesman, a man who needs to recover Majora’s mask, the mask worn by the Skull Kid. To do this Link must work over a groundhog style three-day period in which he must stop the moon from falling into Termina.
 
The plot is much darker tone and feel to it than past Zelda’s, to an extent as much as Twilight Princess’s tale. There aren’t any twists per say to thrill the player, but there is plenty of mind stretching imagination and emotional scenarios to pull the player into what becomes a gripping tale.


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