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Air Conflicts: Aces of World War II Review - PlayStation Portable

Air Conflicts: Aces of World War II Review

Posted by Michael Krasner at Thu, Apr 16 2009 03:13:46 CDT 882 views

Does Air Conflicts: Aces of World War II do justice for the heroes of WWII?


Although the World War II genre is thought to be an overdone premise in video games, the aviation genre on the PSP is not. Graffiti Entertainment has produced a mix of the two, creating Air Conflicts: Aces of World War II.

In Air Conflicts: Aces of World War II (AC: AWW) players get the chance to fly as each of the four air forces in World War II: the US Air Force, the Royal Air Force, the Red Army Air force, and the Luftwaffe. Players embark on real-life missions that the four air forces went through.

The mission objectives usually include things like strategic bombing or eliminating all enemies, which sometimes gets a little repetitive and boring. There’s nothing better than blowing the enemy to pieces but the same explosion effects and, at-times, slow gameplay will make things not so enjoyable.

There is extra pressure when doing a mission because if you fail a mission you cannot replay it. The history doesn’t change or anything, it just makes you fail the mission. In the game, there are more than 240 missions; each air force has about 3-4 campaigns and about 20 missions each campaign. It sounds like more than a handful but it took me only about two hours to finish all the missions for one air force.


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